![]() Secret rooms feel like actual secrets with secret environmental levers and doorways hiding these rooms rather than an interactable wall. Levels have verticality and solid level design as each level flows well and don’t just feel like a series of boxy rooms. The environments also feel more densely populated with environmental objects like décor and furniture, and a surprising amount of it is interactable. The environments use realistic textures and colors to convey locations such as the castle, a town, underground catacombs, and more. This game actually has recognizable environments and connected levels that feels like a real place rather than a bunch of disjointed levels. The previous two games have one-off maze levels with neon colored walls and occasional décor that I found frustrating, confusing, and even at times nauseating. ![]() Normally I would start with story or combat by this point, but I think the environments and levels are worth talking about first because this game actually has something recognizable. Simply put, Return to Castle Wolfenstein is the first game in the series to truly have a story, world, and identity and while it may not have the importance of Wolfenstein 3D, it is in my opinion a better game. Return to Castle Wolfenstein, however, is an early 2000s shooter, and while it may be simple in today’s terms, it’s still leagues ahead of the last two games in terms of, well, just about everything. Wolf 3D is great and all as a piece of innovation, but it isn’t the best game to play as it’s very simple in its mechanics and gets both repetitive and frustrating pretty fast. No one can deny the importance of Wolfenstein 3D, but I think it’s with this game where the series begins to find its own. From there, he chases around SS Special Projects Division head Wilhelm “Deathshead” Strasse and the paranormal division as they attempt to reawaken Heinrich the Fowler and unleash a supernatural army. After his successful escape, Blazkowicz is sent back in to investigate and fight the paranormal division. Taking place during World War 2, the game follows Blazkowicz escaping from Castle Wolfenstein after being caught snooping on a German paranormal division in Egypt. As always, you can find the rank itself at the bottom. Here is my ranking of Return to Castle Wolfenstein. Blazkowicz, and one with more room for story, new gameplay mechanics, and identity. What that means for this franchise is an evolutionary step for B.J. Just as the name states, Return to Castle Wolfenstein is a return to this franchise but with all the bells and whistles of shooters at that time. After the release of Spear of Destiny, the Wolfenstein series took a near-decade hiatus.
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